when green flag clicked
when [a v] key pressed say [A] for (2) secs
when [a v] key pressed say [A] for (2) secs
when this sprite clicked forever move (10) steps if on edge, bounce end when this sprite clicked forever if <touching [the mouse pointer v]? > then turn cw (30) degrees end
when backdrop switches to [backdrop1 v] when I receive [message1 v] when [loudness v] > (10) when [video motion v] > (2) when [timer v] > (45)